
info@juzhikan.asia
上海交通大学媒体与传播学院,上海,200000;
摘要:游戏设计能否遵循某种公式化的范式以稳定的创造游戏乐趣?本研究聚焦于NPC交互设计与玩家体验之间的关系,以探索是否存在某种与玩家体验高度相关的设计要素,通过逆向工程量化分析《艾尔登法环》中24个Boss级NPC的决策逻辑与交互行为,结合社交媒体讨论热度数据,探究游戏设计中"标准化范式"与"玩家乐趣"的关系。结果显示,NPC的决策逻辑往往与其剧情设定和玩法相关,但与玩家讨论度无显著相关;NPC的交互行为中,反应时间和交互复杂度的离散程度、视觉呈现的丰富度、交互行为数量均与玩家体验显著相关。本研究认为,游戏乐趣主要来源于交互体验的丰富性和差异性,公式化设计尽管可以提升开发效率,但也会导致交互体验趋同重复,丧失了游戏作为娱乐或艺术的乐趣与灵韵。
关键词:游戏设计;人机交互;逆向工程
参考文献
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